![]() The problem is that the presets have seemingly random frame rates and no mechanism to force the otherwise good preset to match the sequence frame rate. ![]() Most importantly they are technically workflow mistakes. Since CS5 I’ve been complaining that the default presets, with their arbitrary and fixed frame rates, were both an easy fix for Adobe and the cause of unnecessary additional rendering time. ![]() In my most recent round of testing on my new hex-core Core i7 3930K system one of my benchmarks suggested to me that with enough CPU power, the GPU might be my new bottleneck and either supporting a video card with more CUDA cores or multiple GPUs (or both) might be the next logical step for Adobe. Premiere already added support in Premiere Pro CS5.5.2 for a Quadro + Tesla C2075 pairing, which they call a Maximus configuration, so I also predict that Adobe might finally support multiple GPUs in this launch. Workstation Quadro cards, while promoted heavily by both Adobe and NVIDIA, don’t perform as fast as the GeForce line of “gaming” cards. So part of me thinks that the GTX680 could either be much faster than the GTX580 while a part of me feels that this new GPU architecture might not result in faster video editing speeds until Adobe has a bit more time with this new Kepler class of graphics cards. Higher CUDA counts directly correlate to faster render times but I should note that the GTX680 no longer has pixel shaders and the CUDA cores now handle this processing. The GTX680 has over 1,536 CUDA cores, which is three times the 512 that the current single processor core-count champ, the GTX580, has. This kind of goes with the above but I’d love to see Adobe Premiere Pro CS6 support the new NVIDIA GTX680 video cards. I expect Adobe to get even faster on same system performance and unlocking additional real-time GPU accelerated effects. CS5.5 added additional cards to the list but at the same time they got Premiere to run faster with the existing CUDA cards. Here are my Top 6 Adobe Premiere Pro CS6 Feature Predictions:ĬS5 benefitted from 64bit architecture and GPU acceleration when paired with a few approved NVIDIA CUDA cards. So before Adobe tells me anything I wanted to take a guess at what we will see in Adobe Premiere Pro CS6. The embargo ends 12:01 AM on April 23rd, although there will be a soft-launch of teasers April 16th, the day when NAB 2012 opens its trade show doors to the public. I’m about to sign a non-disclosure agreement that will prevent me from sharing all that Adobe tells me. CS5 was the last time the entire suite was upgraded, in CS5.5 some of the applications, like Adobe Encore, only received bug fixes. With less than three weeks to go before Adobe is going to publicly announce updates to the entire Production Premium Suite of applications, video editors have been speculating as to what features Adobe will add in an already impressive and integrated suite of video editing applications. The exit of Final Cut from the professional video editing market and the fact that Adobe Premiere Pro has benefitted from 64 bit architecture and GPU acceleration since 2010’s CS5, led to an increase in market share for Adobe in 2011. Well it wasn’t technically at NAB but it was during NAB and in Las Vegas a short monorail ride away from the Las Vegas Convention Centre. Long time rival Apple and its Final Cut Pro video editing software program arguably left the professional video editing market when they announced Final Cut X at NAB. A Vancouver Videographer’s Top 6 predictions
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